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But the heal absorption you can apply is extremely rare Like for example let the magica morph debuff the enemy to take more spell damage, make the stamina morph a melee skeleton that taunts enemys.i mean, just give us anything that makes this ability worth slotting, because right now, its not. Interesting, i didn't know about the posion and trauma script
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Does the trauma script scale with anything, or is it flat value? If zos doesnt want them to have high damage, thats fine, but give them something else than I have the 'venom arrow' morph on my 'poison arrow' skill
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I want to remorph it to poison injection'
When i go to the shrine to do this, the ui doesn't show the controls to do it I was able to remorph many other skills, this is the only one that doesn't allow it On top of the skill symbol there is a symbol of white lock This problem has persisted for more than a week, so i have rebooted.
Increasing rank does increase the base effect of the ability, so morphs unlocking new ranks will do the same Its possible that increased ranks only increases one aspect of the skill For example, carve increases damage (the base effect) while keeping the ultimate increase the same regardless of rank (the morph). Needless to say i believe this would be more logical for the vampire's mesmerize ability then effecting them with fear, what do you think
The directional morph could get the charm effect
The aoe morph should remain a fear. The other morph, radiant magelight, will grant you 10% spell crit, reduce max magicka by 5% and grants stealth detection In addition, it reduces damage from stealth by 50% for yourself and allies within a 5 meter radius Having the passive magicka controller does grant you 1/2% maximum magicka for each mages guild ability slotted.
Probably going to be bis trial dummy mythic But in content, i think this moved from situational bis to extremely niche.